Hi,
I have a bug and not sure how it’s happen and how to resolve it, please can anybody help me?
What I have: 2D game with scrollable rect view which is 2400*2400 pixels, inside it have a 2D sprites and inside the content my UI elements. When I’m playing the game in the editor everything is ok, but when I try to build the game, then I have enormous blue border from the right and top.
This blue border’s width from the right is equal to current game width resolution, for example if I’m playing with a resolution 1366768, then the border’s width from the right is equal to 1366, if use 1024768, then 1024, etc. The same problem with top border, but in top they height is equal to game resolution height, for example 768.
I have no idea why it’s working in editor (I’m has change game resolution in editor and everything is ok), but don’t work after build.
Please can anybody help me?
I have a latest Unity version.