Bug Fixed?

I have run into this issue:

http://unity3d.qatohost.com/questions/62968/http-put-in-unity-for-ios.html?sort=oldest

in Unity 3.3. As mentioned in the post by the other deveoper, My .NET POST code works just fine in the Unity editor, but throws the same exception when deployed to any iOS platform. Is this fixed in 3.4? Is it scheduled for a release yet?

Thank you for any information you can provide. Also if you have an issue tracking site or something similar that this is already listed in or that I can use in the future rather than posting here, certainly point me in that direction so I can self serve and not burn your cycles in here!

Well, I answered part of my own question. This still exists in 3.4. I am normally prefer not to change my environment mid dev cycle, but since this bug is blocking me from ever deploying my application anyway, I went ahead and updated. Any idea if/when this will be scheduled for a fix?

Seems like this has to do with this:

http://forum.unity3d.com/threads/24445-NotSupportedException-System.Net.WebRequest.GetCreator?highlight=System.NET+Webrequest