Hello everyone …
I’m developing a 2d game where an object is always in motion (Vector3.right) and the Camera is a child, I noticed that every 3 to 10 seconds there is a flick . I tried everything … my last test was to do an empty scene with an object and camera . i move the camera with Translate(Vector3,right);
the problem still exists ,
It is a BUG ?
this is a simple project .
can someone help me . i have this problem with all my idevice ipod 2 gen , 4 gen , iphone edge
436057–15156–$test.zip (282 KB)
Did you let it output its position and rotation (in euler)? perhaps your code has somewhere an anomaly that causes an instant rotation backward and back for example.
also I assume you ensure that you don’t go too far away from 0,0,0 as the iOS devices are very limited number precision wise
in the game I never use the rotation .
and this malfunction does it even when it is near 0 . 0 . 0