[BUG] I can't make second transition from a state

Hello,
In my Animator Controller, when I add a transition from a state, the state looks like disabled.
Its Inspector content disappears and I can’t move it or right-click on it (it’s like clicking on the background).
Everything goes back to normal when I remove the transition.

I’m on a 3d project on Unity 2020.3.31f1.

Thank you for your answers !


1 Like

Hey,

This is a known bug. You can view its progress here: https://issuetracker.unity3d.com/is…ble-when-the-state-has-an-outgoing-transition

Unfortunately, the only way I know of around this is to install an older version of Unity.

I recommend 2020.3.30f1

2 Likes

Alright, thanks, I’ll do that !

Edit : It works ! Many thanks !

2 Likes

cant belive that this bug could exist in LTS veversion.

2 Likes

I had this bug also. If you right click enough times (particularly without unselecting it between clicks) it eventually works

3 Likes

shift and click on them (example you press shift and click idle and attack) now you can make a transition.

8038346--1036823--bug unity transiton.png

10 Likes

The bug is in the 2020.3.32 also and this Shift Click saved my day
Tnx

1 Like

OMG I LOVE YOU! TYSM!

Just ran into this on a work project where backdating/updating wasn’t possible.

Selecting multiple animations in the controller does then let you then make transitions from any of those selected animations. Thank you so much for this workaround! I was tearing my hair out!