With atmosphere scattering enable
With atmosphere scattering disable
This visual bug happens when current exposure is lower than the sky exposure, for example when camera is inside a building.
This visual bug happens when current exposure is lower than the sky exposure, for example when camera is inside a building.
Thanks for the feeback but IIRC this has been already fixed (I could be wrong). Can you tell me which version you are using please ? (not the HDRP one, the Unity Engine editor one)
Currently we are using 6000.0.26f1, I will check the new version and see if it has been fixed or not.