My game has GUI that’s inside of a for statement… it loops through to display a custom keyboard. (screen shot below).
This script works fine when I’m not using the byte code stripping feature in iPhone Advanced … but once I build with byte code stripping… the GUI that makes up the keyboard (inside the for statement) doesn’t display.
NOTE: Other GUI on the level displays fine because they aren’t in the for statements.
Can someone assist??
Oh yeah and here is a little of the code I used for the script
private var letters1:Array = ["A","B","C","D","E","F","G","H","I"];
for(var i:int = 0; i < letters1.length; i++)
{
if(GUI.Button(Rect(btnWidth * i + 10, 145, btnWidth, btnHeight), letters1[i] as String))
{
//do something
}
}
Don’t mean to spam here but; WORK ON URBAN TYCOON! I did not know you had pushed back the release but have no idea of anything on Urban Tycoon since you don’t reply. :?:
I noticed that with byte code stripping my app crashed so I just didn’t use it. I didn’t take the time to narrow it down. I’m looking forward to more information on this.
I didn’t have crashes so far with it … perhaps there is something specific broken or the analyze fails for some specific reason, in that case file a bugreport.
Mike you are making me mad now. I made a mistake; I was mad. I apologized to you. Now; what do u do? Ignore me. I apologized and sent you feedback and suggestions for Urban Tycoon. Look; I did not know the release date was pushed back. But since I could not find you else where nobody knew. When is the predicted release date?