Bug in the new player input manager

Hi, I found a bug in the new Input System where if you spawn a player through the player input manager, his actions will be doubled. I know that other people also have this bug but I can’t find any solution to this.

I would also know if it is acctually a bug in unity or just in my project.

I acctually found how to fix that 5 minutes after posting this thread, but it’s not a good solution I think.

I just changed the Join Behaviour in the Player Input Manager to “Join Player when Join Action Is Triggered” and set some keybindings, now my player just does the actions once.

I know I have found the solution but I wan’t to know if there is a bether way and if it is a bug in Unity.