(Bug in Unity 6 build 21) Slots have been resynced in |Set|_Lifetime of type UnityEditor.VFX.Block.SetAttribute

Slots have been resynced in |Set|_Lifetime of type UnityEditor.VFX.Block.SetAttribute
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string,string,string,string,string,bool)

TransientArtifactProvider::IsTransientArtifact call is not allowed when transient artifacts are getting updated

This is a unity 6 bug with the new ray tracing hdrp system on a amd 7900 xtx

Clearly not. Same error on 6000.0.32f1 2d URP

I’m getting the same error on Unity 6000.0.32f1 3d URP after every compile.

Edit: a “Reimport All” seems to have fixed it for now.

Did it get fixed?
I’m getting the same error in Unity 6000.0.38f1 2D

I have this on 6000.0.25f1, sometimes after reloading domain on updating scripts. Doesn’t really seem to affect anything. Hard to reproduce, seems random. Always getting the error twice.

“TransientArtifactProvider::GetArtifactID call is not allowed when transient artifacts are getting updated”