(Bug in Unity 6 build 21) Slots have been resynced in |Set|_Lifetime of type UnityEditor.VFX.Block.SetAttribute

Slots have been resynced in |Set|_Lifetime of type UnityEditor.VFX.Block.SetAttribute
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string,string,string,string,string,bool)

TransientArtifactProvider::IsTransientArtifact call is not allowed when transient artifacts are getting updated

This is a unity 6 bug with the new ray tracing hdrp system on a amd 7900 xtx