Bug: Listen button is occluded when editing Input Actions asset

See screenshot below. It looks like that’s where the “Listen” button is… but it’s currently getting hidden by the rest of that popup window’s interface. Is there a fix for this, or a workaround? Using 2023.1.0b18.3067.5283.

This is going to make using the listen functionality… challenging. :stuck_out_tongue_winking_eye:

Also, it looks like I won’t be able to root around the tree for what I need, as hovering/clicking on the items listed, or on the arrows pointing to the right, yields no additional menus or information. If it matters, I do have an old Xbox 360 controller hooked in, and Unity recognizes it elsewhere. :confused:

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Having the same issue right now

At least we’re not alone. I got the basics working in the old system before it dawned on me that the platform was moving to this new way of handling things. I had hoped to learn the new system and replace things, but this kind of puts that at a standstill right now.

Are you working in the beta? I’m curious to know if this problem is specific to the beta, or if it’s present in the current LTS. (I started this whole project as a just-noodle-around-for-fun excursion, but it’s become something that I’d rather like to complete, even if it takes me years. At some point I should probably bite the bullet and move to the LTS.)

So I guess b20 is out? Not sure why the editor tells me I’m using the latest version when I check for updates when I’m not. Here’s hoping this is ironed out there.

EDIT: Aaaand, that’s a nope. Still laying parts of the UI over other parts of the UI, such that “listen” and the search box are unusable. :confused:

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Would like to add that this is happening in version 2022.3.3f1 (LTS) for me

Also, a warning pops up about “Unable to find style”. I tried changing to light theme and both bug and warning persisted.

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Is this a known issue, Unity? I’d love to know if this is likely to get addressed, or if I should just use the old input system instead?

It’s a bug in Unity 2022 LTS.
I start using 2022.3.0f1 and its still bugged even after a few updates to 2022.3.4f1
The way of using it right now is to navigate using arrow keys and find the buttons you need

I have the same issue in 2022.3.3f1 with the warning mentioned by P_JohnSilva.

Unity 2022.3.4f1 (LTS) && Input System 1.6.1
Same issue and the console show the same warn: “Unable to find style ‘ToolbarSearchTextField’ in skin ‘DarkSkin’ Used”

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Adding my self to the pile. This is also happening for MacOS Unity 2022.3.4f1.

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This is fixed in the 1.6.2 release

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I am still running into the issue of the listen button and search bar being occluded in Unity 2022.3.9 with the 1.7.0 version of the Input System package.

Same issue using Unity 2022.3.10f1 and Input System 1.7.0. I can barely see the button but I’m still able to click it.

An additional fix was made in 1.8.0-pre.1 to fix it across more of the 2021 and 2022 Unity versions.

i’m still getting this, ugh.
i’m able to click and use the tiny bit of the button visible but i’m only just learning the input system and didn’t realise the button was there, was so irritating and felt so stupid till i saw how it’s meant to look in the documentation!

Unity 2022.3.12f1; Input System 1.7.0
image.png

1.8.0-pre.1 should fix this for you

Which input package version are you using? 1.8.0-pre.1 or 1.8.0-pre.2 should resolve it

how can i install 1.8.0 pre1 version? i can’t find it. I turned ON the ‘enable pre-release package’ option. And i noticed few pre-version packages appeared in the package manager list. But Input System has nothing. Only 1.7.0 is installed. And nothing more.
Unity version is 2022 3.14 f1.

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Here is the link to the Git repo: https://github.com/Unity-Technologies/InputSystem/tree/develop

There they have these instructions:

How to use the latest changes of the package in a Unity project
To test out the latest (unreleased) changes:

  • Clone develop. The intention is to always keep the develop branch in a releasable state, but it reflects current development and may contain bugs or unexpected behavior that was not present in the latest released version.
  • Add the local package to your project by following the steps described in Unity Manual - Installing a package from a local folder and select Packages/com.unity.inputsystem/package.json.