Hi,
when painting details on my terrain the brightness seems to be too high. If i’m adding the details manually (without the painting tool) by drag and drop it looks alright. Here are two screenshots, one in gamma space and linear space:
gamma
linear
Try refreshing the grass and detail texture atlas by going to “Terrain/Refresh Tree and Detail Prototypes”.
Unfortunately this doesn’t fix the problem. The first stone is manually placed
gamma space
linear space
I’m seeing this too. I’m also having gamma problems with tree impostors vs. models.
I’m gonna revive this thread. This issue is driving me nuts.
Any solutions?