Please advise per topic. 7.1.2…
Shadergraph stuff is really a pigs ear in XR/VR, honestly. It’s not the first problem I’ve had, it’s the 3rd unique showstopper
Getting thin having to work around constantly and having not much if any support.
Please advise per topic. 7.1.2…
Shadergraph stuff is really a pigs ear in XR/VR, honestly. It’s not the first problem I’ve had, it’s the 3rd unique showstopper
Getting thin having to work around constantly and having not much if any support.
Shader error in ‘Simian/Prototype’: undeclared identifier ‘unity_StereoEyeIndex’ at /Work/VR/Library/PackageCache/com.unity.render-pipelines.core@7.1.2/ShaderLibrary/UnityInstancing.hlsl(161) (on d3d11)
… Yet the precompiled URP shaders such as Lit work fine? Why is this happening?