I’ve decided to try how I could use Addressables after defining my AssetBundle groups. It seems that after conversion, if the meta files were not writable (ie. in any SCM that write-protects data), the meta files are not modified and the AssetBundle groups persists.
This translates to a prompt to upgrade my AssetBundles to Addressables, all the time. I don’t know if that’s supposed to work like that (as some sort of backup if people want to go back to AssetBundles? If so, why saying it’s irreversible?
- Unity 2019.1.9f1
- Plastic SCM
- Addressables@1.1.4preview
PS: I had to delete manually all the bundles via the Asset Bundle Browser.
Feel free to point out any stupidity on my end, I’m still exploring all of the addressable/AssetBundle things, I might have missed something. I’ll update the thread accordingly if that’s the case.