I rotated some objects around until suddenly the arrows disappeared.
restarting the engine fixes it, I was not able to reproduce this.
is that console error from your stuff or from unity engine? (if its related…)
could check prev_editor.log (if still available)
I do not believe it is related. here is the tail of the log:
Start importing Assets/GAMES/christmasIsHere/Game Assets/VFX/InteractiveSnow/RT_InteractiveSnow.renderTexture using Guid(ebf6575b0006a3b49989b39912a3b580) (NativeFormatImporter) → (artifact id: ‘99472be9f96600957a4ef2adfb8a5e65’) in 0.002223 seconds
Start importing Assets/GreatOverAllAssets/Fonts/Classic.asset using Guid(72ccd297d55550748822d291b930b03f) (NativeFormatImporter) → (artifact id: ‘33d5b6ad4d7d8ed3a0c2153a15a96f10’) in 0.007347 seconds
Start importing Assets/Resources/DOTweenSettings.asset using Guid(079b651f9b20aad409db1a3fcbd01a10) (NativeFormatImporter) → (artifact id: ‘2976dfdec0bc4d8ddd5567fad0a0bdc5’) in 0.0017067 seconds
Start importing Assets/GreatOverAllAssets/Fonts/Classic Black.asset using Guid(0940c2db4af949744b3b2d7b00d2bda2) (NativeFormatImporter) → (artifact id: ‘e4de2e90bf8b4cb0739187438d49b9d1’) in 0.0070351 seconds
Start importing Assets/GreatOverAllAssets/Fonts/journal like.asset using Guid(ab551fc1a8ed24d49801dc54bd0c6461) (NativeFormatImporter) → (artifact id: ‘7e7559d946fce52539a09274d8970f77’) in 0.0075285 seconds
Start importing Assets/GreatOverAllAssets/Fonts/Titles.asset using Guid(6cc2fcaafaafe7143b84badbdcddce91) (NativeFormatImporter) → (artifact id: ‘aebc2d382a15fcdcd60cce8e26caa7b0’) in 0.0029786 seconds
Start importing Assets/assetStore/Upgrades/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) (NativeFormatImporter) → (artifact id: ‘0cf14583d5b98a1e7a19ce2f7e5f8661’) in 0.0071153 seconds
Refreshing native plugins compatible for Editor in 0.70 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Asset Pipeline Refresh (id=6b696c877962fd641a8a8dbf5e9663b0): Total: 0.159 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Physics::Module] Cleanup current backned.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] License Notification channel disconnected successfully.
[Licensing::IpcConnector] License Client channel disconnected successfully.
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
abort_threads: Failed aborting id: 000000000000C90C, mono_thread_manage will ignore itabort_threads: Failed aborting id: 000000000000C90C, mono_thread_manage will ignore it
debugger-agent: Unable to listen on 4016
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
##utp:{“type”:“MemoryLeaks”,“version”:2,“phase”:“Immediate”,“time”:1733251985788,“processId”:13100,“allocatedMemory”:104626197,“memoryLabels”:[{“Default”:26077},{“Permanent”:15356},{“NewDelete”:1065835},{“Thread”:4230344},{“Manager”:818380},{“VertexData”:8},{“Geometry”:816},{“VFX”:-11648},{“Texture”:9469432},{“Shader”:201099},{“Material”:112576},{“GfxDevice”:55392},{“GfxThread”:48},{“Animation”:4561760},{“Audio”:4040},{“FontEngine”:256},{“Physics”:929},{“Serialization”:442784},{“Input”:14816},{“JobScheduler”:33024},{“TextLib”:32},{“Mono”:32},{“ScriptingNativeRuntime”:155060},{“BaseObject”:1535216},{“Resource”:1304},{“Renderer”:2928},{“Transform”:4646},{“File”:784296},{“WebCam”:752},{“Culling”:32},{“Terrain”:11394},{“Wind”:24},{“STL”:40},{“String”:10227},{“DynamicArray”:204932},{“HashMap”:558529},{“Utility”:2664582},{“Curl”:-58672},{“PoolAlloc”:2008},{“AI”:104},{“TypeTree”:55314524},{“ScriptManager”:512},{“RuntimeInitializeOnLoadManager”:64},{“SpriteAtlas”:112},{“GI”:7888},{“Director”:8240},{“CloudService”:6488},{“WebRequest”:16225},{“VR”:45961},{“SceneManager”:496},{“Video”:64},{“LazyScriptCache”:32},{“NativeArray”:977348},{“Camera”:17},{“Secure”:1},{“Image”:4096},{“SerializationCache”:1576},{“APIUpdating”:10320},{“Subsystems”:336},{“VirtualTexturing”:57888},{“StaticSafetyDebugInfo”:278528},{“Analytics”:560},{“Hierarchy”:272},{“Gui”:1256057},{“EditorUtility”:1141771},{“VersionControl”:4},{“Undo”:912},{“AssetDatabase”:18521798},{“EditorGi”:328},{“UnityConnect”:24448},{“Upm”:1996},{“DrivenProperties”:72},{“LocalIPC”:264},{“ProfilerEditor”:9738},{“CoreBusinessMetrics”:14783},{“Licensing”:3624},{“AssetReference”:32},{“IPCStream”:32}]}
looks better in an image, other than the abort_threads
which I thought would be due to closing the engine, it doesn’t seem like an issue.
i dont see same error here, about “getresource” failing?
that could be the resource editor tries to open for some gizmo stuff?
(but just guessing… if you happen to get it again, check the logs if it might give more info)
theres also newer unity 6 versions out already, if want to test upgrading.
yea, I realized that one message too late. for some reason I can’t find “GetSource” or “ID out of range” in the log file.
hopefully if this happens again I will be able to submit a bug report with it.
Thanks