[BUG] Same inputs got different output previews

I grouped some ShaderGraph nodes into a SubGraph, but the SubGraph give a different output image with the original nodes when they have same inputs.
Unity version: 2019.2.0 and 2019.3.0b.

That’s by design, sub graphs always the display the 3d model preview rather than the 2d image preview.

So it is, Thank you!