Bug/Tech Issue rendering package manager unusable.

Ever since switching to new hardware, I had unity issues. I had dragged my old windows to a new machine and unity didn’t like it, I had no access to license manager and once I manually licensed started having a rendering issue leading to package manager being unusable. Pictured below you will see that things are not as they should be.

Since installing I had mostly ignored this for some weeks, but finally I needed to manage packages. I have since tried – wiping unity completely, including registry and local app data, and reinstalling; a new project (just incase); tampering with windows scaling, and unity scaling; a newer build of unity; and in a last ditch effort, reinstalling windows.

All my efforts have been met with failure, and I am uncertain where to go from here for next steps, and google search is less than useless because I cannot craft a query that doesn’t dead end me with “Unity UI” issues.
Can anyone assist?

I encounter the same exact rendering issues till yesterday. I don’t remember changing anything, I just normally started Unity (2020.2) and the package manager ui was messed up. The previous night I had just changed my monitor cable with a different one and updated the gpu driver (intel 630). No resolution changes or anything else.

Now package manager has small fonts and button listeners at different locations than their textures, so PM is unusable. I also have occasional inspector rendering issues with ghost scrollbars floating in the middle of the inspector.

I have tried a new project, changing unity layout, reinstalling unity from Hub, updating windows etc but nothing helped so far. I guess it has to do with UI Toolkit, since PM is made with it. Any tips??

Had the same problem after installing the new Intel GPU drivers 27.20.100.9126.
I had to uninstall Intel UDH Graphics display adapter from Device Manager with “Delete the driver software for this device” and let windows to automatically install older driver.

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Yes, this applies for me too. The problem was solved when I downgraded the intel driver to 8935 (or something - two versions backwards).

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huh, well I am also on the new intel drivers, so certainly I can say we found a culprit, sadly I don’t think mine will get an older driver as I only installed with windows this time. I do have a 10series chip, but it’s still intel 630… I’ll have to see.

It would be helpful if you folks could log bug reports on this if it’s not too much trouble, just so we got the data and speak to Intel if necessary to get this fixed.

This actually worked for me thanks!!

So I tried different versions of Intel’s UDH Graphics driver:

  1. v27.20.100.8935 - OK.
  2. v27.20.100.9030 - refused to install, saying that I already have the same version of driver (it was 27.20.100.8935 at the moment).
  3. v27.20.100.9079 - scaling issue.
  4. v27.20.100.9126 - I didn’t try this one, but other people reported it as having scaling issue.
  5. v27.20.100.9168 - scaling issue.

This is an Intel driver issue, we are pushing a patch that works around the issue. Details in this thread: