Hello, i got this annoying result with Texture2D.getpixels, when i build my project in Windows it will result with the second image, but when i build it in android i got the first image…
is anyone know why result in android become like that??? I already try to compress the image to ARGB and RGB and all of the compression type, but still got the same result.
Actualy its a one picture I slash it to become 4 little picture.