[BUG] UI Toolkit - UI Builder Failed to open [...] _VisualTree.uxml asset

Hello there.

I was learning to use the UI Toolkit to create some Editor and Property Drawers.

At some point I created a USS file from the UI Toolkit window.
But changed my mind and deleted that file.

Now, the UXML in which I pressed “create USS file” cannot be edited anymore and return this error on trying to open it :

UI Builder Failed to open Assets/UXML/SerializableGauge_VisualTree.uxml asset. This may be due to invalid UXML syntax or UXML syntax the UI Builder does not yet support. Check console for details.

Additional precision : the Visual Tree is still displayed correctly on my component

Can you delete the file or open the file in a text editor and see if it has some syntax errors?

@karl_jones opened with Visual Studio. Doesn’t seem to be errors.

But I just found a fix.
Posting if anyone else have the same error :

Renaming the UXML in Unity (it made it recompile I guess ?).
=> now I can open my UXML in UIToolkit again without the error. And the reference to the deleted USS file is gone.

Yeah, renaming fixed for me too, my uxml was in very weird state, idk how renaming fixed it.