I’m not sure why, but yesterday I created a new 2D project and removed all Unity packages to start with a minimal version build around 10MB. My plan was to gradually add components as needed. After a few builds, the scene was still mostly empty. However, whenever I open that project in Unity 6, it always freezes Explorer.exe. This issue doesn’t happen with my other projects, but every time I open the Unity 6 project, Explorer.exe keeps freezing indefinitely until I restart my PC.
Edit: When I first open a non-Unity 6 project after starting my PC, everything works fine. But if I open a Unity 6 project right after a fresh boot, it always results in an infinite Explorer.exe freeze. I’ll keep investigating this and post more details as I go, but I haven’t found any threads related to this issue yet. I’d be interested to know if anyone else is experiencing the same problem.