I recently upgrade from Unity 4.01 to the latest 4.2.1.
In unity 4.0.1 all my particle effects were implemented and working nicely, after upgrading many of them now have rotation issues. As an example a hypnotic spiral effect was rotating around y (the center of the spiral was y axis), now after upgrading the effect is rotating around the z.
It doesn’t even seem to be consistent either, other effects that were billboard now have odd rotations, so rather then facing the camera upright in a portrait position, its now half way between portrait and landscape.
It seems like I am not the only one with the issue, I’ve found several of these posts but all with no answers.
I suspect it may have something to do with these fixes in the patch notes
I did not make the particle effects, the were working perfectly before the upgrade and now are now broken, if anyone has got any suggestions on fixing the issue I would really appreciate it, I’ve had a through look thorough the shuriken particle system but find it just does not work as I expect and does not provide a obvious way to select rotation axis or even scale.
I am hoping it is something obvious I have missed!