I’ve updated to the new preview 13 version and suddenly have lots of problems with the quaternions.
It seems, that instead of created quaternions that equals to quaternion.identity I get quaternions with NaN values, that crashes with lots of assertion fails.
At the moment I can only fix it by capturing the wrong values and reset them with the identity default values or set the start values at the beginning like new Rotation() { Value = quaternion.identiy }
Has someone else faced this problem?
At the moment I can live with this workaround, but I need a better fix soon
If it enters with those NaN values I just reset them to the default identidy values it should give from the start.