Bug with Nvidia Quadro cards Found

Just a heads up!

I have made a 2019.411f1 (64bit) Build, using FPS controls.

The build have been testet on 11 different PC’s 5 of them with Nvidia Quadro graphic cards installed.

Results:

The 5 Quadro card machines have a bug where camera moves forward on it-s own, without any key pressed.

The 6 other machines had no problems.

I have tried different FPS scripts, but the problem were the same with the Quadro machines.
A solution / workaround have not been found.

Preliminary conclusion: There must be a problem with the Quadro cards/drivers and Unity 2019.411f1.

have seen this in few laptops also, recent one seems to have NVIDIA Quadro RTX 5000… (unity 2018.3.13f1)

and camera movement script is super simple, just input.getaxis, unless something else is causing it…

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The Quadro card are the only common thing about the PC’s i have tested with the bug.

I have tried the First Person All-in-One from asset store and a very simple one i made from a guide too.
Both have the same problem when using Quadro Cards.

If i use VR Setup, then I have no problem.

6391115–712532–FPS Prefab.unitypackage (2.92 KB)

Add some debug.log statements to check if input.getaxis is incorrectly returning that an axis is being held down or something.

Sounds advanced for a n00b like me :slight_smile:

got another report using: dell precision 7520…

*looks like solved by removing the 2nd Horizontal and Vertical (for joysticks in Input manager)

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