I have this look and I need to use a rendertexture to render it to a ui element:
When I add a render texture to the camera and add it to a rawImage, and change the color format to:

With clear flags (depth only) on the camera, it repeatedly adds the effect over and over like this:
And eventually looks like this:
If I change clear flags to Solid Color it loses the postprocessing effects and looks like this: (but I do need to use clear depth because I have a background going behind it)
What should I do differently?


