Hello everybody.
Lately, with Unity 4.5+ I saw a new bug.Sometimes the name of gameobject in the hierarchy become empty.
Just simply delete the name of gameobject and you get the same effect.However, in my situation it happens not by my will.
As i said,it happens only with Unity 4.5+ and i think that it’s related to this new hierarchy window sorting because i don’t have such problems with Unity 4.3.x
Unfortunately,I can not figure out the steps to reproduce this bug, there were only 2 cases over the last week when there was this bug and i’m not able to reproduce it again using following cases:
Case 1:
I worked with an animator,just dragged (and my model into the scene view also) the animation into the animation window,made some transitions.Later, I could not find my model in the hierarchy, then I realized that the name of the gameobject was empty.
Case 2 (was yesterday):
I wrote a simple script which captures screenshots (via Texture2D.ReadPixels). It has a public variable that refers to the texture created at runtime:
public Texture _Texture;
And when I attached this script and clicked on this field the name of the gameobject (where this script was attached) became empty =/
I have this bug on Windows 7 with Unity Free 4.5.x (Unity 4.5.3 is affected by this bug too).
Maybe someone else noticed that too?