hello everyone
i’m facing a problem testing my game on 32Bit Android devices , the game crashes after the splash screen and loading the scene with a few seconds but its working perfectly on 64Bit Android devices without any problem
Please any help is really appreciated i’m stuck in this problem for several weeks now
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im facing the same issue.
are you using Addressables ? it’s my case and it seems to be a bug in unity.
and i case you are using Unity 2020.1.x it crashes for me too even with empty projects XD it’s a regular Alpha version in unity.