so long story short a simple button added through the editor and an attached function for OnClick(). This works fine in editor and even in webplayer. it however fails to register onClick() with the Windows build. infact no UI elements react to clicks in windows build.
the button in particular is the Reset button in the top left. itll change color from a hover event… but the click event wont exist. in the windows build
catchthefloaty:
Maybe you have some element (transparent) that can block UI clicks (Canvas Group component in use) and in editor it’s not overlapping your buttons but on different pixel resolution, it starts to cover your screen.
Or maybe you have some platform specific code that prevents your code from running.
It’s not possible to say for sure, I’ve no idea what your scene setup looks like.