Bugs in editor menu options since version 2022.3.30f1

Hello, users.

Since version 2022.3.30f1 (included) there are quite a few options that don’t work in the editor menu. None of the options in the ‘File’ section (including Build Settings) but also many others. Most of them, actually (windows, tools, jobs…).

When I reopen my project with version 2022.3.29f1 everything is back to normal.

It also happens with version 2022.3.31f1. In short, I can’t update because of this major problem.

Any ideas?

Thank you very much.

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Try “Reset all Layouts” in top right corner and deleting the Library folder before opening in the new version.

Note: be cautious opening a project with different editor versions, particularly downgrading is not supported and could lead to issues. Always have a backup / source control before opening a project in a different editor version.

2 Likes

same bug in 2022.3.30 /UNITY6.03/UNITY6.04
reset all layouts dont work
reimport/delete library dont work.
i have to use search to open new menu

1 Like

bump

win11 unity6.05 same problem without any warning or error
all [menuitem] lose function, only built in menu works

I have the same problem, but not all menu items broken, 50/50 and built-in menus too, for example don’t work File/Build Settings. When I move my custom menu under Edit menu root, my menu start work!

Problem was started from 2022.3.30f1 and affected all next version on current moment including 2022.3.32f1.

Windows 11 23H2

Interesting moments:

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Installed version 2022.3.33f1 and… nothing.
I have followed your recommendations and everything remains the same.
Impossible to update.

Thanks anyway.

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I had reported this bug to Unity since 2022.3.30f1.
Today, I upgraded my project to 2022.3.33f1, but the issue still occurs.

Here’s the Issue Tracker link they made from my bug report:

4 Likes

Thanks!!!

1 Like

Wow!
Unity keeps surprising me! It has to be intentional or something to break menu items in the LTS version (for 4 minor versions now). Please fix it guys!

“no paid user here, your fault.”
BUMP!

Hi,

Just to let you know we have identified the issue and have a fix on the way.

We fixed some issues with projects that have a lot of menu items going into a protected range of ID values for Windows. The problem was that this fix pushed the range of allowed IDs higher and there’s a part in the Windows code where it truncates them from a 32-bit value into a 16-bit one which was corrupting the menu IDs.

Apologies for this bug, we will get the fix to you as soon as possible.

4 Likes

Thank you for your attention and for the information.

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**2022.3.36f1… and in "**Known Issues" still

It takes time to get the fix tested by QA and reviewed.
It was fully approved yesterday so should be landing soon, hopefully in time for the next release.

2 Likes

Thanks!!

It has now landed in 2022.3.38f1

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What about Unity 6?
It’s also present in 6000.0.8 and 0.9

It’s in the queue for Unity 6. Should land soon

Edit:
Its landed in 6000.0.11f1

1 Like

Great. Is it possible to manually download it? I couldn’t find it where to download that version, and the Unity Hub in pre-releases option throws me an internet connection error.