Build a project with different Unity licences

Hi,

I want to develop a project with my friend. While I have Unity Plus licence, he does not have any. He will be helping me with artistic side of the project, but also doing some Unity stuff (like particles), so I think it’s good enough for him to get a free Personal licence.

Are there any restrictions when people collaborate like that? Especially that I want to try to have the project shared somewhere on the cloud.

Yep there are restrictions. You have to both be on the same license level. There’s lots of other threads on this, and also see the license itself. So your friend will have to upgrade or you will have to temporarily downgrade. Yes it is stupid they punish the paying customers.

Well that make sense. Usually all software has similar restrictions. Because if you don’t do that this way there’s nothing stopping you to just buy one full licence, hire everyone as freelancers and make them use free or trial licences.

Anyways thanks for quick reply!

I’m not sure all being on the same license level is necessary? Have you tried it?

Are you suggesting people break Unity’s EULA?

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I’m confident you will provide all of us with the specific link and embedded quote to prove me wrong! “I thought I was wrong once, but I was mistaken”

Nah, I’m sure there is someone working at Unity that knows how your EULA works, ask around.

Just asked - The EULA doesn’t permit mixing licenses and we do monitor for large studios that violate this policy

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For completeness, here is the actual language:

I’ve never heard of anyone actually trying to contact Unity for the exception described here. Maybe that works.

We also have educational licensing for schools and students, if that might apply.

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