Build altering strings.

Hey everyone,

I’m running into a strange problem where all the strings have their spaces removed when I build the game into an executable for windows or .unity3d for browsers. For example a string with the characters “This is a String” turns into “ThisisaString”. Is there something important I missed in a tutorial somewhere?

I would definitely need additional information to be able to help you. Spaces should definitely appear in strings. For instance

function OnGUI () { GUILayout.Label ( "Hello World"); }

Should put Hello(space)World on the top left corner of your screen. Could you check if that at least works to make sure it’s something odd you did inside you script?