Build an APK gets error

Hello,

I am on my final way to build an APK. But it didn’t work. Unity popped up the following errors:

  1. Starting a Gradle Daemon, 1 stopped Daemon could not be reused, use --status for details

Configure project :launcher
WARNING: The option setting ‘android.bundle.enableUncompressedNativeLibs=false’ is experimental and unsupported.
The current default is ‘true’.

  1. Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    Note: /Users/pascaldilan/Desktop/AntiBobsUnity BackUps/AntiVirusGame 3 Kopie 12/Coroni/Temp/gradleOut/unityLibrary/src/main/java/com/unity3d/player/UnityPlayerActivity.java uses or overrides a deprecated API.
    Note: Recompile with -Xlint:deprecation for details.
    Note: /Users/pascaldilan/Desktop/AntiBobsUnity BackUps/AntiVirusGame 3 Kopie 12/Coroni/Temp/gradleOut/unityLibrary/src/main/java/com/unity/androidnotifications/AndroidNotificationCenterExtensions.java uses unchecked or unsafe operations.
    Note: Recompile with -Xlint:unchecked for details.

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:launcher:transformResourcesWithMergeJavaResForRelease’.

More than one file was found with OS independent path ‘billing.properties’

  • Try:
  1. CommandInvokationFailure: Gradle build failed.
    /Applications/Unity/Hub/Editor/2019.4.20f1/PlaybackEngines/AndroidPlayer/OpenJDK/bin/java -classpath “/Applications/Unity/Hub/Editor/2019.4.20f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “bundleRelease”

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
Note: /Users/pascaldilan/Desktop/AntiBobsUnity BackUps/AntiVirusGame 3 Kopie 12/Coroni/Temp/gradleOut/unityLibrary/src/main/java/com/unity3d/player/UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: /Users/pascaldilan/Desktop/AntiBobsUnity BackUps/AntiVirusGame 3 Kopie 12/Coroni/Temp/gradleOut/unityLibrary/src/main/java/com/unity/androidnotifications/AndroidNotificationCenterExtensions.java uses unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.

  1. Build completed with a result of ‘Failed’ in 175 seconds (174580 ms)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

  2. UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
    at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002b3] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:194
    at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

Hopefully you can solve my mentioned issues.
I already don’t know how to solve the errors.

Please get in contact with me as soon as you can.

Thanks in advance

warm regards
Pascal Seggelke

Problem fixed here : Unity 2021 Android Support: Setup, JDK & SDK & NDK & Gradle - YouTube