I just updated from 5.5.0p3 to 5.1.1p2 and now everytime I build and run the editor crash. I’m building and android project on mac os. Before the update I was doing it without any problem, same project, same device connected etc.
I tried with other projects and it happens too. I tried deleting the Library and temp files too.
Any idea? I’m thinking on going back to 5.5.0p3 or p4 as I need to make a quick fix to an old game.
Hi @IvyKun ,
The fix for this issue is currently being backported to 5.5. I will update this thread when i know which patch release it gets into.
Cheers,
Chris
Application Specific Information:
*** Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘Modal session requires modal window’
abort() called
terminating with uncaught exception of type NSException
The build is fine & it runs as expected - just means I need to relaunch Unity each time I build.
Just a quick note - Unity only crashes if it is not the foreground app when the build completes & deploys. If it’s the foreground app, it leaves a partially complete progress bar on the screen, that vanishes as soon as the mouse is moved. Also, I’m building an Android app.
Hi @mattSydney ,
Sorry, I meant I was bringing back my fixes from our main branch to the 5.5 release branch. It was just merged and will be released in 5.5.2p1.
Cheers,
Chris