My project build with visual scripting and it runs well in unity but went I build and run it, all falls apart (see picture).
Player won’t move, assets’ position not right, sorting layer not right, all mass up.
I don’t think it’s related to Visual Scripting per se. Look into Sprite Renderer’s sorting order. You likely have sprites in the same sorting layer and with identical sorting order which might look fine in the editor, but gets shuffled in other contexts since sorting order is the same. Make sure sprite renderers in the foreground have a higher sorting order number than stuff in the background.