Build and Run for Android installing third party APKs

This has happened to me twice now and on two different android devices: when I choose Build and Run my APK is successfully installed on the device, however, two other similar apps are also installed on the device that are in the Play Store. I cannot see them in the logs for the build. The Android devices I am building to are in my control and have not been to the Play Store - I am very security minded and would rather Unity not decide what can be on my devices. Why is Unity installing third party applications? Is there a way to stop it? Unity version 2021.3.6f1

I don’t think Unity is installing any additional apps without your request, what are the names of those apps?

The game I am building is a Solitaire Game. When I Build and Run it usually only installs my game. Twice now both Solitaire (Not mine) and Block Puzzle Jewel show up next to my app on the android phone. My app currently has no adds or external connections.

Well, I can definitely say that Unity is not installing those.

You might want to check the device logs during installation to see what might be happening https://discussions.unity.com/t/699654

I understand. I’m starting to point fingers at Android now. Thank you for the reply.

Thank you, I will look into this.

I checked the logs and I can attest that this in no way is related to Unity. It appears to be com.staplegames each time which does not appear anywhere in the Unity installs. I think it has something to do with Samsung and having USB Debugging mode on (which is only for Unity install). It was misleading me. I can’t seem to find the install in the logs only where I uninstalled it - there’s only an hour of logs from yesterday so either it’s hiding somewhere or isn’t there. But Unity is in fact not part of it. Thanks for pointing me in the right direction.