Afternoon all! I just upgraded to 3.4 (i maintained my 3.3 install) and when i do a build run on an existing project i get the error “No Android Devices Found…” when i set it to a device type in the player prefs. This USED To work in 3.3 (using the same project)… so not sure what changed.
It’s morning here. Have you set the android SDK in your preferences? I have never try building for mobile yet. But i think you might need to reconfigure the sdk and such.
I checked that, it was all still pointing to the same SDK location… and nothing else changed in the setup. Kinda odd really… likely user error BUT not sure what it could be as nothing changed.
Nada… didn’t work. reboots and all. Whats annoying is that i didn’t change anything (either on the system or the project) and now it doesn’t execute in 3.4 OR 3.3 (i have both installed). UGH! This is really really annoying…
Ok well i ran adb devices and it doesn’t see the device. Super strange!!! Umm… any thoughts here? The device is indeed in development mode, and it shows being plugged in on the device (just not on my mac i guess). So strange this was all working!
i’m not having any other issues w/3.4 after this. There are some nice additions you will likely want to take advantage of… its a safe upgrade at this point (in my mind).