Build and Run works perfrectly, but APK freeze when installed direct (from playstore)

Hey guys,

Just wondering if anyone has ran into this problem before and knows of some sort of solution as its driving me crazy!

When I build and run my game straight to my phone the game loads and works perfectly. However when I install via the APK it freezes when changing scene ( I have a splash screen first that changes auto loads the menu after 2 seconds, I have also tried taking that out and load the menu straight but freezes when loading the main game instead )

If anyone has any clues why it works one way and not the other I would be grateful

You can see it freeze if you try download and install it ( only noticed the problem when I tried to direct download it from playstore on my phone ) - https://play.google.com/store/apps/details?id=com.KewlieoGames.WhatTheLyrics

Thanks
Steve

Problem solved - I noticed that I’ve been getting .OBB files when making a build (thought it was a new thing for 5.2.2) but turns out that was where the problem was, the option to split application binary was checked (not sure how) which put all the data needed to progress scenes in the .OBB file and not the main APK