Refresh, detecting if any assets need to be imported or removed … 0.001047 seconds (Nothing changed)
building target 5
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 5
-----Compiler Commandline Arguments:
Filename: “C:/Program Files (x86)/Unity/Editor/Data/Mono\bin\mono.exe”
Arguments: “C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/unity\smcs.exe” @Temp/UnityTempFile-d7c3b16f7f7ad444e9567f2a3dbb7748
MONO_PATH: C:/Program Files (x86)/Unity/Editor/Data/Mono\lib\mono\unity
MONO_CFG_DIR: C:/Program Files (x86)/Unity/Editor/Data/Mono\etc
index: 74
Responsefile: Temp/UnityTempFile-d7c3b16f7f7ad444e9567f2a3dbb7748 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/WindowsStandalonePlayer/Managed/UnityEngine.dll”
-define:UNITY_3_5_6
-define:UNITY_3_5
-define:UNITY_STANDALONE_WIN
-define:ENABLE_GENERICS
-define:ENABLE_DUCK_TYPING
-define:ENABLE_TERRAIN
-define:ENABLE_MOVIES
-define:ENABLE_WEBCAM
-define:ENABLE_MICROPHONE
-define:ENABLE_NETWORK
-define:ENABLE_CLOTH
-define:ENABLE_WWW
-define:ENABLE_SUBSTANCE
Assets/Config.cs
Assets/Definitions.cs
Assets/MainGUI.cs
Assets/Packet.cs
Assets/PrivateMessages.cs
Assets/Protocol.cs
Assets/Server.cs
Assets/Tab.cs
Assets/User.cs
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 14 warning(s)
-----CompilerOutput:-stderr----------
Assets/MainGUI.cs(222,14): warning CS0219: The variable `RECT_CHAT_SEND’ is assigned but its value is never used
Assets/Packet.cs(93,30): warning CS0219: The variable `access’ is assigned but its value is never used
Assets/Packet.cs(125,32): warning CS0219: The variable `directed’ is assigned but its value is never used
Assets/Packet.cs(152,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(161,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(184,32): warning CS0219: The variable `channelname’ is assigned but its value is never used
Assets/Packet.cs(202,30): warning CS0219: The variable `access’ is assigned but its value is never used
Assets/Packet.cs(201,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(211,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/MainGUI.cs(21,12): warning CS0414: The private field `MainGUI.m_ChatMessages’ is assigned but its value is never used
Assets/MainGUI.cs(39,13): warning CS0414: The private field `MainGUI.m_ChatScroll’ is assigned but its value is never used
Assets/MainGUI.cs(45,14): warning CS0414: The private field `MainGUI.m_ButtonStyle’ is assigned but its value is never used
Assets/Packet.cs(16,24): warning CS0414: The private field `gameClient.Packet.m_Config’ is assigned but its value is never used
Assets/Protocol.cs(10,24): warning CS0414: The private field `gameClient.Protocol.m_Packets’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/MainGUI.cs(222,14): warning CS0219: The variable `RECT_CHAT_SEND’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 222)
Assets/Packet.cs(93,30): warning CS0219: The variable `access’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 93)
Assets/Packet.cs(125,32): warning CS0219: The variable `directed’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 125)
Assets/Packet.cs(152,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 152)
Assets/Packet.cs(161,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 161)
Assets/Packet.cs(184,32): warning CS0219: The variable `channelname’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 184)
Assets/Packet.cs(202,30): warning CS0219: The variable `access’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 202)
Assets/Packet.cs(201,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 201)
Assets/Packet.cs(211,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 211)
Assets/MainGUI.cs(21,12): warning CS0414: The private field `MainGUI.m_ChatMessages’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 21)
Assets/MainGUI.cs(39,13): warning CS0414: The private field `MainGUI.m_ChatScroll’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 39)
Assets/MainGUI.cs(45,14): warning CS0414: The private field `MainGUI.m_ButtonStyle’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 45)
Assets/Packet.cs(16,24): warning CS0414: The private field `gameClient.Packet.m_Config’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 16)
Assets/Protocol.cs(10,24): warning CS0414: The private field `gameClient.Protocol.m_Packets’ is assigned but its value is never used
(Filename: Assets/Protocol.cs Line: 10)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 9.978112 ms]
----- Total AssetImport time: 0.025659s, Asset Import only: 0.018700s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 3493.796631s [Unknown, 4047956736.000000 mb/s], CacheServer Hashing: 3493.796631s [Unknown, 4047956736.000000 mb/s]
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 274 unused Assets to reduce memory usage. Loaded Objects now: 1028. Operation took 26.888018 ms.
System memory in use: 53.3 MB.
Mono dependencies included in the build
Mono.Security.dll
System.Core.dll
System.dll
mscorlib.dll
Assembly-CSharp.dll
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1025. Operation took 24.249807 ms.
System memory in use: 53.3 MB.
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 1031. Operation took 28.834982 ms.
System memory in use: 53.4 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1028. Operation took 22.529235 ms.
System memory in use: 53.3 MB.
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1025. Operation took 31.124551 ms.
System memory in use: 53.5 MB.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 1050. Operation took 27.369779 ms.
System memory in use: 53.4 MB.
Textures 33.1 kb 0.8%
Meshes 0.0 kb 0.0%
Animations 0.0 kb 0.0%
Sounds 0.0 kb 0.0%
Shaders 0.0 kb 0.0%
Other Assets 62.0 kb 1.5%
Levels 7.2 kb 0.2%
Scripts 21.0 kb 0.5%
Included DLLs 3.9 mb 96.7%
File headers 12.1 kb 0.3%
Complete size 4.1 mb 100.0%
Used Assets, sorted by uncompressed size:
54.9 kb 1.3% Assets/Resources/font.TTF
10.8 kb 0.3% Assets/Resources/buttonbackground_hover.png
10.8 kb 0.3% Assets/Resources/buttonbackground.png
10.8 kb 0.3% Assets/Resources/boxbackground.png
7.1 kb 0.2% Assets/Resources/Box GUISkin.guiskin
0.7 kb 0.0% Assets/Resources/xbutton.png
0.1 kb 0.0% Assets/PrivateMessages.cs
0.1 kb 0.0% Assets/Definitions.cs
0.1 kb 0.0% Assets/Server.cs
0.1 kb 0.0% Assets/Protocol.cs
0.1 kb 0.0% Assets/Packet.cs
0.1 kb 0.0% Assets/MainGUI.cs
0.1 kb 0.0% Assets/Config.cs
0.1 kb 0.0% Assets/User.cs
0.1 kb 0.0% Assets/Tab.cs
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1047. Operation took 23.982365 ms.
System memory in use: 53.3 MB.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 1047. Operation took 27.038341 ms.
System memory in use: 53.3 MB.
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 5
*** Completed ‘Build.Player.WindowsStandalonePlayer’ in 2 seconds
-----Compiler Commandline Arguments:
Filename: “C:/Program Files (x86)/Unity/Editor/Data/Mono\bin\mono.exe”
Arguments: “C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/unity\smcs.exe” @Temp/UnityTempFile-ad8c8a1a466ee2944bb2bdc8c85a82f2
MONO_PATH: C:/Program Files (x86)/Unity/Editor/Data/Mono\lib\mono\unity
MONO_CFG_DIR: C:/Program Files (x86)/Unity/Editor/Data/Mono\etc
index: 74
Responsefile: Temp/UnityTempFile-ad8c8a1a466ee2944bb2bdc8c85a82f2 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:“C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll”
-r:“C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll”
-define:UNITY_3_5_6
-define:UNITY_3_5
-define:UNITY_EDITOR
-define:ENABLE_PROFILER
-define:UNITY_STANDALONE_WIN
-define:ENABLE_GENERICS
-define:ENABLE_DUCK_TYPING
-define:ENABLE_TERRAIN
-define:ENABLE_MOVIES
-define:ENABLE_WEBCAM
-define:ENABLE_MICROPHONE
-define:ENABLE_NETWORK
-define:ENABLE_CLOTH
-define:ENABLE_WWW
-define:ENABLE_SUBSTANCE
Assets/Config.cs
Assets/Definitions.cs
Assets/MainGUI.cs
Assets/Packet.cs
Assets/PrivateMessages.cs
Assets/Protocol.cs
Assets/Server.cs
Assets/Tab.cs
Assets/User.cs
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 14 warning(s)
-----CompilerOutput:-stderr----------
Assets/MainGUI.cs(222,14): warning CS0219: The variable `RECT_CHAT_SEND’ is assigned but its value is never used
Assets/Packet.cs(93,30): warning CS0219: The variable `access’ is assigned but its value is never used
Assets/Packet.cs(125,32): warning CS0219: The variable `directed’ is assigned but its value is never used
Assets/Packet.cs(152,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(161,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(184,32): warning CS0219: The variable `channelname’ is assigned but its value is never used
Assets/Packet.cs(202,30): warning CS0219: The variable `access’ is assigned but its value is never used
Assets/Packet.cs(201,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/Packet.cs(211,32): warning CS0219: The variable `name’ is assigned but its value is never used
Assets/MainGUI.cs(21,12): warning CS0414: The private field `MainGUI.m_ChatMessages’ is assigned but its value is never used
Assets/MainGUI.cs(39,13): warning CS0414: The private field `MainGUI.m_ChatScroll’ is assigned but its value is never used
Assets/MainGUI.cs(45,14): warning CS0414: The private field `MainGUI.m_ButtonStyle’ is assigned but its value is never used
Assets/Packet.cs(16,24): warning CS0414: The private field `gameClient.Packet.m_Config’ is assigned but its value is never used
Assets/Protocol.cs(10,24): warning CS0414: The private field `gameClient.Protocol.m_Packets’ is assigned but its value is never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets/MainGUI.cs(222,14): warning CS0219: The variable `RECT_CHAT_SEND’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 222)
Assets/Packet.cs(93,30): warning CS0219: The variable `access’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 93)
Assets/Packet.cs(125,32): warning CS0219: The variable `directed’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 125)
Assets/Packet.cs(152,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 152)
Assets/Packet.cs(161,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 161)
Assets/Packet.cs(184,32): warning CS0219: The variable `channelname’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 184)
Assets/Packet.cs(202,30): warning CS0219: The variable `access’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 202)
Assets/Packet.cs(201,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 201)
Assets/Packet.cs(211,32): warning CS0219: The variable `name’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 211)
Assets/MainGUI.cs(21,12): warning CS0414: The private field `MainGUI.m_ChatMessages’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 21)
Assets/MainGUI.cs(39,13): warning CS0414: The private field `MainGUI.m_ChatScroll’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 39)
Assets/MainGUI.cs(45,14): warning CS0414: The private field `MainGUI.m_ButtonStyle’ is assigned but its value is never used
(Filename: Assets/MainGUI.cs Line: 45)
Assets/Packet.cs(16,24): warning CS0414: The private field `gameClient.Packet.m_Config’ is assigned but its value is never used
(Filename: Assets/Packet.cs Line: 16)
Assets/Protocol.cs(10,24): warning CS0414: The private field `gameClient.Protocol.m_Packets’ is assigned but its value is never used
(Filename: Assets/Protocol.cs Line: 10)
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Non platform assembly: E:\game\trunk\unity\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading E:\game\trunk\unity\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Cecil.dll (this message is harmless)
----- Total AssetImport time: 0.008913s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 3493.796631s [Unknown, 4047956736.000000 mb/s], CacheServer Hashing: 3493.796631s [Unknown, 4047956736.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 0.419 seconds