Build can't be opened on Mac Ventura

Hi all,

I recently updated my Mac to Ventura 13.0 and now my builds don’t starts anymore with a crash error

System Integrity Protection: enabled

Crashed Thread: 0

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Termination Reason: Namespace DYLD, Code 1 Library missing
Library not loaded: @executable_path/../Frameworks/UnityPlayer.dylib
Referenced from: <8EB11154-7DB4-3EB3-8A41-B9BC859DEFED> /Users/Shared/*/GAMENAME.app/Contents/MacOS/GAMENAME
Reason: tried: '/Users/Shared/PROJECTFOLDER/Build/GAMENAME.app/Contents/Frameworks/UnityPlayer.dylib' (code signature invalid in <76DEDCD7-869C-31F0-9A81-F9446AFDC285> '/Users/Shared/PROJECTFOLDER/Build/GAMENAME.app/Contents/Frameworks/UnityPlayer.dylib' (errno=1) sliceOffset=0x01AE0000, codeBlobOffset=0x0178CC80, codeBlobSize=0x00033D10), '/System/Volumes/Preboot/Cryptexes/OS@executable_path/../Frameworks/UnityPlayer.dylib' (no such file), '/Users/Shared/PROJECTFOLDER/Build/GAMENAME.app/Contents/Frameworks/UnityPlayer.dylib' (code signature invalid in <76DEDCD7-869C-31F0-9A81-F9446AFDC285> '/Users/Shared/Yoga Master x Apple/Build/GAMENAME.app/Contents/Frameworks/UnityPlayer.dylib' (errno=1) sliceOffset=0x01AE0000, codeBlobOffset=0x0178CC80, codeBlobSize=0x00033D10), '/usr/lo
(terminated at launch; ignore backtrace)

I can’t find anything online, trying with another device with Monterey the crash doesn’t occur.
I really have no idea, please.
Thank in advance

“Build can’t run”? You might need to rebuild or clean build.

Were you able to solve this issue?

after crash, you will see some popup that contains button “reopen” , when you press reopen it should be open without problem.

It says “Unity Library is missing” . This might happen with incorrect entitlements. The one I do use is here;

I’m having the same crash on Ventura from TestFlight builds but not on Monterey. I’m using Unity 2022.3.3

Termination Reason:    Namespace DYLD, Code 1 Library missing
Library not loaded: @executable_path/../Frameworks/UnityPlayer.dylib

My entitlements
com.apple.security.app-sandbox

com.apple.security.cs.disable-library-validation

com.apple.security.cs.disable-executable-page-protection

com.apple.security.cs.allow-jit

com.apple.security.cs.allow-dyld-environment-variables

com.apple.security.cs.allow-unsigned-executable-memory

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Sorry for the thread necro; did anyone figure out a resolution? Seeing the same thing with a 2022.3 build on macOS 14.4 running through TestFlight.