Hi.
I’m currently making jump game for iPhone using Unity 2d.
I’m using Unity version 2019.1.5f and Xcode 10.2.1.

The error message is

Undefined symbols for architecture arm64:
  "_StaticBurstStaticMethodLookup", referenced from:
      _BurstStaticMethodLookup in lib_burst_generated.o
  "_Staticburst_initialize", referenced from:
      _burst_initialize in lib_burst_generated.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

All help welcome!
Thanks.

I found answer for myself.
In my case, the errors were caused by not-up-to-date 2D animation package.
After update to latest version, unity and xcode build my test version successfully.