Build Error: Microphone class is used but Microphone Usage Description is empty

Hi there I’m trying to build my game for mac, it builds fine for windows but for mac I get these 2 errors:

Microphone class is used but Microphone Usage Description is empty. App will not work on macOS 10.14+.
Exception: A required capability description is not set.

I’m definitely not trying to access the microphone in my game. Does anyone know how to fix this? Please help

@chaosmonger
Under project settings - > player → ios → configuration → microphone usage descritption

put something the the field,

under project settings → player → ios → configuration → Microphone Usage Description

put in anything

You need to add a microphone usage description string in iOS Player Settings (which will be added to your Info.plist).

I know old thread - but just went through this with 2021.3.4f1 build…

Terrible answer to just fill in the Microphone description when you’re not accessing the microphone.

In my case the build errors to Mac were caused by having the Oculus Lipsync Package installed.

We swapped to another Lipsync package, removed Oculus Lipsync package and requirement for Microphone description and build error went away.

Having the same issue… But I don’t get how to solve it… Can someone explain the procedure better? Thanks