Hi, i cant build the game.
First i got this error at exporting:
mainTemplate.gradle file is using the old aaptOptions noCompress property definition which does not include types defined by unityStreamingAssets constant.
I solved this issue by changing in the mainTemplate.gradle file from this:
aaptOptions {
noCompress = [‘.unity3d’, ‘.ress’, ‘.resource’, '.obb’STREAMING_ASSETS]
}
to this:
aaptOptions {
noCompress = [‘.ress’, ‘.resource’, ‘.obb’] + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = “!.svn:!.git:!.ds_store:!.scc:.:!CVS:!thumbs.db:!picasa.ini:!*~”
}
The problem gone but i got other errors end of my build.
First Error:
Configure project :launcher
WARNING: The option ‘android.enableR8’ is deprecated and should not be used anymore.
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
Second Error:
FAILURE: Build failed with an exception.
-
Where:
Build file ‘C:\Users\user\Documents\MyGame\Temp\gradleOut\launcher\build.gradle’ line: 30 -
What went wrong:
A problem occurred evaluating project ‘:launcher’.
Could not get unknown property ‘unityStreamingAssets’ for object of type com.android.build.gradle.internal.dsl.AaptOptions.
- Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Cant rid of these error .
I use Unity 2020.2.4f1 .
Have you ever faced with this issue? Can you help me?