Build error with Android

Hello :smile:

When I build run my project on Android, I have this error : “Error building Player: KeyNotFoundException: The given key was not present in the dictionary.”

My version of unity is : Unity 3d 3.5.5
I have the last version of sdk android and the last version of java JDK.
My var “Path” is correct.
I’m on Windows 8

I create a simple project, I save the project and the asset. I switch on “Android Application”, “PlayerSettings”. I rename package name and create a keystore.

I’m on debug build and I click on “build run”, I have error “Error building Player: KeyNotFoundException: The given key was not present in the dictionary.” :frowning:

Do you have any idea ?

Thx

Same here :S

Hey. I just restarted my computer and it worked… o.O

I had a similar error once and I found I had to make sure HTC Sync was closed before trying to build for Android. Worked for me, don’t know why.

As you suggested I restarted my PC, but still it’s not working.