build error with Hidden/InternalErrorShader in unity 2020.2.2

the same project (version control by git). when build,it reqorted an error on my computer bit it worked on other computer.the error is :

An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity default resources'
Asset name: Hidden/InternalErrorShader
(You are probably referencing internal Unity data in your build.)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Building - Failed to write file: Temp/StagingArea/Data/Resources/unity_builtin_extra
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Build completed with a result of 'Failed' in 213 seconds (213178 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

we are using URP 10.2.2

Getting the same error and have found no solution.