I have problems with compiling web build here’s the error: 1Error
An asset is marked as dont save, but is included in the build:
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
2Error
Building - Failed to write file: sharedassets0.assets
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
3Error
Error building Player: Couldn’t build player because of unsupported data on target platform.
Same issue here. Upgraded an iOS Pro project from 3.5.7 to 4.2.2. Tried reimporting all assets; no luck. I had a few “only POT textures can be compressed to PVRTC” warnings, but I fixed those to no avail. I’m using a few Prime31 plugins, but those are working fine in another 4.2.2 iOS project.
Actually, more accurately, the process was:
-Opened 3.5.7 project set to Android platform (Pro) in 4.2.2 (without Android Pro).
-Automatically converted project.
-Switched platform to iOS Pro.
-Build fails with same 3 errors as koylan reported.