Hello,
Our project is suddenly failing due to failed checkouts. I thought it might just be a server hiccup, but it’s failed three times in a row. I am able to buidl locally. Thoughts?
Here’s the build log:
Error:
! checkout failed. Request failed! /BUILD_PATH/forgefx.pierce-manufacturing.windows/Assets/External Assets/Primitive 150+ v1.0/models/prefab/%.prefab.meta
Project Info:
UPID 6f8eb0de-8acc-42cf-a8d1-6d6c3f0d9538
Thanks,
Adam
Collaborate migrated to the Google Cloud Platform on Saturday, unfortunately this issue was introduced during the changeover and the fix is in progress as a high priority. The issue relates to the differences in the handling of special characters - as far as we have found, it appears to be only the “%” character. As a temporary workaround, you could change the name of the asset to “percent.prefab” and this should allow you to build.
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Happy to say this was resolved by the Collaborate team on Tuesday!
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