Hi,
We are having trouble building for Linux in IL2CPP. The build fails half of the time throwing the error:
Building Library\Bee\artifacts\LinuxPlayerBuildProgram\2ltnt\linker-output\GameAssembly.so failed with output:
LLVM ERROR: out of memory
The full error is attached. I know there are other threads about this, but they are Android-specific, and the provided steps to investigate aren’t helping, as:
- My paging / virtual memory size is set to 95 gb
- I have 32 gb of ram on my machine
- There are no Temp IL2CPP output files
- The stack dump pointed in the console doesn’t exist
When builds are sucessful, the generated IL2CPP output folder weight around 1.4gb, which is approximately the same size as other platforms.
Any idea how I can find the culprit?
8975716–1234225–LinuxLLVM.txt (4.46 KB)