I have successfully produced an Xcode project from my Unity VR port project, but when I attempt to run the project in the Simulator I get an unsupported layer configuration error as follows:
Layer configuration not supported Error Domain=com.apple.compositor.layer_configuration Code=-6 “(null)”
Here is a copy of the Simulator output if that helps at all: visionOS_Simulator.log - Google Drive
What might my project be doing to cause this issue?