Build Failing to Run in Simulator

I have successfully produced an Xcode project from my Unity VR port project, but when I attempt to run the project in the Simulator I get an unsupported layer configuration error as follows:

Layer configuration not supported Error Code=-6 “(null)”

Here is a copy of the Simulator output if that helps at all: visionOS_Simulator.log - Google Drive

What might my project be doing to cause this issue?

Given our discussion in your other thread, will close this one!