Build fails on iOS for some missing files from Unity Purchasing

Hi there,

I’m stuck at my last step… Compiling and testing my game on iPhones… Here is the error I get:

When I look at my project folder, I see that actually my plugin folder is quite empy:

But the file that xcode looks like it’s trying to get is actually elsewhere:

If I go to com.unity.purchasing/Plugins/UnityPurchasing/iOS I see :

Is my tree having problem? SHould I have all my plugins in plugin/ directory?

No, don’t move plugins. I do see “Jewizz 2” in your path with the space, not sure if that would make any difference but something to check. Have you tested first with the Sample IAP Project, without any changes? Sample IAP Project What version of XCode