Build FAILURE in IOS, the same project works in android ,Desktop and webGL

Hello,

I’m trying build the IOS get the next error.
13463: ! build of ‘default-ios’ failed. compile failed
13464: /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/project.rb:383:in `publish_build’: Could not find .release.yaml in archive path. (RuntimeError)

build full log end.

13232: [Unity] Ignoring ‘/UNITY_PATH/Unity/Unity-5_3_2f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll’ because we’re compiling for Editor
13233: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9
13234: [Unity] Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
13235: [Unity] System memory in use before: 224.5 MB.
13236: [Unity] System memory in use after: 224.7 MB.
13237: [Unity] Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 4046.
13238: [Unity] Total: 24.101564 ms (FindLiveObjects: 0.337239 ms CreateObjectMapping: 0.109389 ms MarkObjects: 21.944063 ms DeleteObjects: 1.708821 ms)
13239: [Unity] *** Completed ‘Build.Player.iOSSupport’ in 42 seconds (42228 ms)
13240: [Unity] Finished exporting player successfully.
13241: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
13242: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
13243: [Unity] UnityEngine.Logger:Log(LogType, Object)
13244: [Unity] UnityEngine.Debug:Log(Object)
13245: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String)
13246: [Unity] UnityEditor.CloudBuild.Builder:Build()
13247: [Unity] Dumping icon for UnityEditor.BuildTargetGroup iOS
13248: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
13249: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
13250: [Unity] UnityEngine.Logger:Log(LogType, Object)
13251: [Unity] UnityEngine.Debug:Log(Object)
13252: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[ ])
13253: [Unity] UnityEditor.CloudBuild.UnityIconDumper:smile:umpAppIcon(BuildConfig)
13254: [Unity] UnityEditor.CloudBuild.Builder:Build()
13255: [Unity] Found icon of size 128 x 128
13256: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
13257: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
13258: [Unity] UnityEngine.Logger:Log(LogType, Object)
13259: [Unity] UnityEngine.Debug:Log(Object)
13260: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[ ])
13261: [Unity] UnityEditor.CloudBuild.UnityIconDumper:smile:umpAppIcon(BuildConfig)
13262: [Unity] UnityEditor.CloudBuild.Builder:Build()
13263: [Unity] Hashing assets … 0.106269 seconds
13264: [Unity] Updating Assets/Textures/FaceRobot.tga - GUID: 215b25f7bf34ba04db5d1ca3ad1703ba…
13265: [Unity] ----- Compute hash for Assets/Textures/FaceRobot.tga.
13266: [Unity] done. [Time: 319.939728 ms]
13267: [Unity] Refreshing native plugins compatible for Editor in 4.47 ms, found 0 plugins.
13268: [Unity] Preloading 0 native plugins for Editor in 0.00 ms.
13269: [Unity] ----- Total AssetImport time: 0.622027s, AssetImport time: 0.467791s, Asset hashing: 0.110855s [5.4 MB, 48.913395 mb/s]
13270: [Unity] Wrote icon to /BUILD_PATH/jfrgames.robotcycle.default-ios/.build/last/default-ios/extra_data/artifacts/icon.png
13271: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
13272: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
13273: [Unity] UnityEngine.Logger:Log(LogType, Object)
13274: [Unity] UnityEngine.Debug:Log(Object)
13275: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[ ])
13276: [Unity] UnityEditor.CloudBuild.UnityIconDumper:smile:umpAppIcon(BuildConfig)
13277: [Unity] UnityEditor.CloudBuild.Builder:Build()
13278: [Unity] Batchmode quit successfully invoked - shutting down!
13279: [Unity] Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.053746 seconds (Nothing changed)
13280: [Unity] Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.031013 seconds (Nothing changed)
13281: [Unity] Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID texid).
13282: [Unity] Cleanup mono
13283: [Unity] Unloading native extension module for target: iOS
13284: [Unity] Exiting batchmode successfully now!
13285: Cleaning up
13286: + Building exported player (ios)
13287: Detected Framework: /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13288: XCode
13289: + Envrionment config:
13290: LOG_VERBOSE=1
13291: Setting CFBundleIdentifier=com.jfrgames.robotcycle
13292: Signing with identity ‘iPhone Developer: Jose Fernandez Rosa (E9Q662ZEH8)’
13293: + Building with Xcode 7.0
13294: [xcode] Build settings from command line:
13295: [xcode] CODE_SIGN_IDENTITY = iPhone Developer: Jose Fernandez Rosa (E9Q662ZEH8)
13296: [xcode] PROVISIONING_PROFILE = d56de8e8-60d6-491b-ba47-dfe488075407
13297: [xcode] SDKROOT = iphoneos9.0
13298: [xcode] DEBUG_INFORMATION_FORMAT = dwarf-with-dsym
13299: [xcode] DEPLOYMENT_POSTPROCESSING = YES
13300: [xcode] GCC_GENERATE_DEBUGGING_SYMBOLS = YES
13301: [xcode] SEPARATE_STRIP = YES
13302: [xcode] STRIP_INSTALLED_PRODUCT = YES
13303: [xcode] === BUILD TARGET Unity-iPhone OF PROJECT Unity-iPhone WITH THE DEFAULT CONFIGURATION (Release) ===
13304: [xcode] Check dependencies
13305: [xcode] Write auxiliary files
13306: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle.hmap
13307: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle-all-non-framework-target-headers.hmap
13308: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle-all-target-headers.hmap
13309: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle-own-target-headers.hmap
13310: [xcode] /bin/mkdir -p /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7
13311: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/robotcycle.LinkFileList
13312: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Script-033966F41B18B03000ECD701.sh
13313: [xcode] chmod 0755 /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Script-033966F41B18B03000ECD701.sh
13314: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle-project-headers.hmap
13315: [xcode] write-file /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/robotcycle-generated-files.hmap
13316: [xcode] Create product structure
13317: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13318: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13319: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13320: [xcode] CompileXIB LaunchScreen-iPhone.xib
13321: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13322: [xcode] export XCODE_DEVELOPER_USR_PATH=/APPLICATION_PATH/Xcode7_0.app/Contents/Developer/usr/bin/…
13323: [xcode] CompileXIB LaunchScreen-iPad.xib
13324: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13325: [xcode] export XCODE_DEVELOPER_USR_PATH=/APPLICATION_PATH/Xcode7_0.app/Contents/Developer/usr/bin/…
13326: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13327: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13328: [xcode] /* com.apple.actool.compilation-results */
13329: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/assetcatalog_generated_info.plist
13330: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13331: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13332: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13333: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Assembly-CSharp-firstpass.dll.o Libraries/Assembly-CSharp-firstpass.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13334: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13335: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Assembly-CSharp.dll.o Libraries/Assembly-CSharp.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13336: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13337: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Mono.Security.dll.o Libraries/Mono.Security.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13338: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13339: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/System.Core.dll.o Libraries/System.Core.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13340: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13341: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/System.dll.o Libraries/System.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13342: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13343: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityEngine.CloudBuild.dll.o Libraries/UnityEngine.CloudBuild.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13344: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13345: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/System.Xml.dll.o Libraries/System.Xml.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13346: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13347: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityEngine.Networking.dll.o Libraries/UnityEngine.Networking.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13348: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13349: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityEngine.UI.dll.o Libraries/UnityEngine.UI.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13350: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13351: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityEngine.dll.o Libraries/UnityEngine.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13352: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13353: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/mscorlib.dll.o Libraries/mscorlib.dll.s normal armv7 assembler-with-cpp com.apple.compilers.llvm.clang.1_0.compiler
13354: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13355: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/main.o Classes/main.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13356: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13357: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/RegisterMonoModules.o Libraries/RegisterMonoModules.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler
13358: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13359: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/WWWConnection.o Classes/Unity/WWWConnection.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13360: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13361: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/iPhone_Sensors.o Classes/iPhone_Sensors.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13362: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13363: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/SplashScreen.o Classes/UI/SplashScreen.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13364: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13365: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/OrientationSupport.o Classes/UI/OrientationSupport.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13366: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13367: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/ActivityIndicator.o Classes/UI/ActivityIndicator.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13368: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13369: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAppController+UnityInterface.o Classes/UnityAppController+UnityInterface.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13370: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13371: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAppController+Rendering.o Classes/UnityAppController+Rendering.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13372: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13373: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Keyboard.o Classes/UI/Keyboard.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13374: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13375: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/EAGLContextHelper.o Classes/Unity/EAGLContextHelper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13376: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13377: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityViewControllerListener.o Classes/PluginBase/UnityViewControllerListener.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13378: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13379: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/GlesHelper.o Classes/Unity/GlesHelper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13380: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13381: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/DisplayManager.o Classes/Unity/DisplayManager.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13382: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13383: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/CVTextureCache.o Classes/Unity/CVTextureCache.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13384: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13385: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/MetalHelper.o Classes/Unity/MetalHelper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13386: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13387: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/FullScreenVideoPlayer.o Classes/Unity/FullScreenVideoPlayer.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13388: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13389: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/CrashReporter.o Classes/CrashReporter.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13390: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13391: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/VideoPlayer.o Classes/Unity/VideoPlayer.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13392: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13393: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/CMVideoSampling.o Classes/Unity/CMVideoSampling.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13394: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13395: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityView.o Classes/UI/UnityView.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13396: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13397: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAppController.o Classes/UnityAppController.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13398: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13399: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/AVCapture.o Classes/Unity/AVCapture.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13400: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13401: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/InternalProfiler.o Classes/Unity/InternalProfiler.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler
13402: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13403: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/ObjCRuntime.o Classes/Unity/ObjCRuntime.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13404: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13405: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityViewControllerBaseTV.o Classes/UI/UnityViewControllerBaseTV.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13406: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13407: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/CameraCapture.o Classes/Unity/CameraCapture.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13408: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13409: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAppController+ViewHandling.o Classes/UI/UnityAppController+ViewHandling.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13410: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13411: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Classes/UI/UnityAppController+ViewHandling.mm:67:48: warning: incompatible pointer types assigning to ‘UnityViewControllerBase *’ from ‘UIViewController *’ [-Wincompatible-pointer-types]
13412: [xcode] _viewControllerForOrientation[orientation] = [self createUnityViewControllerForOrientation:orientation];
13413: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Classes/UI/UnityAppController+ViewHandling.mm:82:39: warning: incompatible pointer types assigning to ‘UnityViewControllerBase *’ from ‘UIViewController *’ [-Wincompatible-pointer-types]
13414: [xcode] _viewControllerForOrientation[0] = [self createAutorotatingUnityViewController];
13415: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Classes/UI/UnityAppController+ViewHandling.mm:88:9: warning: incompatible pointer types assigning to ‘UnityViewControllerBase *’ from ‘UIViewController *’ [-Wincompatible-pointer-types]
13416: [xcode] ret = [self createRootViewControllerForOrientation:orientation];
13417: [xcode] 3 warnings generated.
13418: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/iAD.o Classes/UI/iAD.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13419: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13420: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/iAD_Scripting.o Classes/UI/iAD_Scripting.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13421: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13422: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Filesystem.o Classes/Unity/Filesystem.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13423: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13424: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAdsUnityWrapper.o Classes/UnityAds/UnityAdsUnityWrapper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13425: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13426: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityViewControllerBaseiOS.o Classes/UI/UnityViewControllerBaseiOS.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13427: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13428: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/LifeCycleListener.o Classes/PluginBase/LifeCycleListener.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13429: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13430: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/RenderPluginDelegate.o Classes/PluginBase/RenderPluginDelegate.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13431: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13432: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/AppDelegateListener.o Classes/PluginBase/AppDelegateListener.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13433: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13434: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/OnDemandResources.o Classes/Unity/OnDemandResources.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13435: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13436: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/RegisterFeatures.o Libraries/RegisterFeatures.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler
13437: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13438: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/DeviceSettings.o Classes/Unity/DeviceSettings.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13439: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13440: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Il2CppOptions.o Libraries/Il2CppOptions.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler
13441: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13442: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/AdBuddizWrapper.o Libraries/Plugins/iOS/AdBuddizWrapper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
13443: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13444: [xcode] cd /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7
13445: [xcode] export IPHONEOS_DEPLOYMENT_TARGET=6.0
13446: [xcode] duplicate symbol __Z31RegisterStaticallyLinkedModulesv in:
13447: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/RegisterMonoModules.o
13448: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Libraries/libiPhone-lib.a(RegisterStaticallyLinkedModules.o)
13449: [xcode] duplicate symbol _UnityOnDemandResourcesGetProgress in:
13450: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/OnDemandResources.o
13451: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Libraries/libiPhone-lib.a(OnDemandResources.o)
13452: [xcode] duplicate symbol _UnityOnDemandResourcesGetResourcePath in:
13453: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/OnDemandResources.o
13454: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Libraries/libiPhone-lib.a(OnDemandResources.o)
13455: [xcode] duplicate symbol _UnityOnDemandResourcesRelease in:
13456: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/OnDemandResources.o
13457: [xcode] /BUILD_PATH/jfrgames.robotcycle.default-ios/temp.TCiJR7/Libraries/libiPhone-lib.a(OnDemandResources.o)
13458: [xcode] ld: 4 duplicate symbols for architecture armv7
13459: [xcode] clang: error: linker command failed with exit code 1 (use -v to see invocation)
13460: [xcode] ** BUILD FAILED **
13461: [xcode] The following build commands failed:
13462: [xcode] (1 failure)
13463: ! build of ‘default-ios’ failed. compile failed
13464: /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/project.rb:383:in publish_build': Could not find .release.yaml in archive path. (RuntimeError) 13465: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/thor/tasks/project.rb:256:in do_publish’
13466: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/thor/tasks/project.rb:139:in rescue in build' 13467: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/thor/tasks/project.rb:103:in build’
13468: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/command.rb:27:in run' 13469: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/invocation.rb:126:in invoke_command’
13470: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor.rb:359:in dispatch' 13471: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/base.rb:440:in start’
13472: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/runner.rb:36:in method_missing' 13473: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/lib/bvr/thor/runner.rb:20:in method_missing’
13474: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/command.rb:29:in run' 13475: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/command.rb:126:in run’
13476: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/invocation.rb:126:in invoke_command' 13477: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor.rb:359:in dispatch’
13478: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/thor-0.19.1/lib/thor/base.rb:440:in start' 13479: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/bvr-1.1.6/bin/bvr:6:in <top (required)>’
13480: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/bin/bvr:23:in load' 13481: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/bin/bvr:23:in
13482: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/bin/ruby_executable_hooks:15:in eval' 13483: from /BUILD_PATH/.rvm/gems/ruby-2.1.1/bin/ruby_executable_hooks:15:in
13484: uninstalling iOS credentials for jfrgames/robotcycle - default-ios
13485: MAC verified OK
13486: Removing certificate…
13487: done.
13488: Build step ‘Execute shell’ marked build as failure
13489: postbuildstatus finished successfully.
13490: Deleting project workspace…
13491: Finished: FAILURE

can you help me?
Thanks in advance

Looking at the log, the actual build error is the “duplicate symbol” linker errors logged by xcode just before the error you posted. As for where those duplicate symbols are coming from, I’m not really sure. Is there any extra info you can provide that might be relevant?

Hello,
if fix it when change mono2x to IL2Cpp.