Hello,
I’ve been fighting this for a week already.
I just exported the build for iOS and it failed to render my 3D level. All other menus are ok.
With enabling Metal API validation it stops with
UnityGFXDeviceWorker (38): signal SIGABRT
Logs:
Setting up 1 worker threads for Enlighten.
_MTLDebugValidateDeferredStoreActionOnDevice:4003: failed assertion `Deferred Store Action Validation
storeAction unsupported for Memoryless attachment.
'
_MTLDebugValidateDeferredStoreActionOnDevice:4003: failed assertion `Deferred Store Action Validation
storeAction unsupported for Memoryless attachment.
'
(lldb)
This happened on 2022.2.beta 7 through 10
I’m using Forward+ render path.
Multithreaded rendering (I’ve tried to disable this with no luck)
P.s. I know it is hard to say something using so less info, but maybe some ideas on what and where i can dig into solving this?
Btw: android builds are working w/o any problems.
Thanks in advance.