Hi,
Iam new to Unity and game development. Iam going to try to build a simple game for iOS (IPhone,IPad). Just wonder how to handle the models/textures, joystick-controll and other graphical elements to get good quility on diffrent resolutions and screensizes? I need everthing to scale with the screen of the device.
Anyone can point me in the right direction?
Thanks
Jeppe