Build from PC to iOS

Hi,

Is there any way to create an iOS build from a PC and then test it on an iPhone if I don’t have a mac?

On the Build settings it seems that I’m able to build an iOS build, but the Build and Run button is grey.

What is the best practice to build games for iPhones from a PC if it’s even possible?

Thanks.

You can build using unity on windows but you will need a mac with x code to build it again and deploy to your device.

This is absolutely possible, i am using a 1-click deployment solution i created using iOS project builder and libimobiledevice and it’s much much much faster than using my 2016 high end MacBook Pro. You will still need a Mac to set up the build chain and it has some caviats, but it works perfectly for most tasks.

To build and deploy directly to my connected device, i have created this menu: